by aeonphyxius on Jun.07, 2011, under News
I’m having a lot of trouble integrating a physics engine into Ogre, I have to move on to Unity 3d. It has an integrated editor also 🙂
I am lately trying to work a little bit with Irrlicht and I see the improvement, at least under the documentation point of view.
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August 25th, 2011 on 8:55 am
I’m having a lot of trouble integrating a physics engine into Ogre, I have to move on to Unity 3d. It has an integrated editor also 🙂
January 20th, 2012 on 5:52 pm
I am lately trying to work a little bit with Irrlicht and I see the improvement, at least under the documentation point of view.